Effects
Particles: sparks, embers, dust, leaves, shards.
sparks · one-shot, looped here
embers · loop
dust · one-shot, looped here
leaves · one-shot, looped here
also: shatter.
48 × 40 px · 60 frames · loops and one-shots · 12 colours
Open in the playground
Recipe : examples/effects.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset effects --out effects.json
npx -y pixelbolt@0.11.0 render effects.json --out effects
Fire Explosion
Fire explosion: fireball and smoke.
one-shot, looped here
96 × 96 px · 16 frames · one-shot · 9 colours
Open in the playground
Recipe : examples/fire-explosion.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset fire-explosion --out fire-explosion.json
npx -y pixelbolt@0.11.0 render fire-explosion.json --out fire-explosion
Fire Spells
Fire spells: projectile, impact, area, buff.
projectile-0 · loop
impact · one-shot, looped here
area · one-shot, looped here
buff · loop
also: projectile-45, projectile-90, projectile-135, projectile-180, projectile-225, projectile-270, projectile-315.
64 × 64 px · 107 frames · loops and one-shots · 9 colours
Open in the playground
Recipe : examples/fire-spells.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset fire-spells --out fire-spells.json
npx -y pixelbolt@0.11.0 render fire-spells.json --out fire-spells
Fireball
Fireball: loop · eight directions.
loop
also: fireball-45, fireball-90, fireball-135, fireball-180, fireball-225, fireball-270, fireball-315.
56 × 56 px · 64 frames · loop · 5 colours
Open in the playground
Recipe : examples/fireball.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset fireball --out fireball.json
npx -y pixelbolt@0.11.0 render fireball.json --out fireball
Fluid Blast
Particles and effect shapes: blast.
one-shot, looped here
96 × 96 px · 32 frames · one-shot · 8 colours
Open in the playground
Recipe : examples/fluid-blast.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset fluid-blast --out fluid-blast.json
npx -y pixelbolt@0.11.0 render fluid-blast.json --out fluid-blast
Healing Circle
Healing circle: magic circle and pillar.
one-shot, looped here
96 × 72 px · 18 frames · one-shot · 7 colours
Open in the playground
Recipe : examples/healing-circle.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset healing-circle --out healing-circle.json
npx -y pixelbolt@0.11.0 render healing-circle.json --out healing-circle
Hero Magic
Particles and effect shapes: teleport, aura.
teleport · one-shot, looped here
aura · loop
40 × 52 px · 26 frames · loops and one-shots · 17 colours
Open in the playground
Recipe : examples/hero-magic.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset hero-magic --out hero-magic.json
npx -y pixelbolt@0.11.0 render hero-magic.json --out hero-magic
Holy Spells
Holy spells: projectile, impact, area, buff.
projectile-0 · loop
impact · one-shot, looped here
area · one-shot, looped here
buff · loop
also: projectile-45, projectile-90, projectile-135, projectile-180, projectile-225, projectile-270, projectile-315, buff-back, buff-front.
64 × 64 px · 124 frames · loops and one-shots · 6 colours
Open in the playground
Recipe : examples/holy-spells.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset holy-spells --out holy-spells.json
npx -y pixelbolt@0.11.0 render holy-spells.json --out holy-spells
Ice Spells
Ice spells: projectile, impact, area, buff.
projectile-0 · loop
impact · one-shot, looped here
area · one-shot, looped here
buff · loop
also: projectile-45, projectile-90, projectile-135, projectile-180, projectile-225, projectile-270, projectile-315, buff-back, buff-front.
64 × 64 px · 134 frames · loops and one-shots · 7 colours
Open in the playground
Recipe : examples/ice-spells.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset ice-spells --out ice-spells.json
npx -y pixelbolt@0.11.0 render ice-spells.json --out ice-spells
Lightning Spells
Lightning spells: projectile, impact, area, buff.
projectile-0 · loop
impact · one-shot, looped here
area · one-shot, looped here
buff · loop
also: projectile-45, projectile-90, projectile-135, projectile-180, projectile-225, projectile-270, projectile-315.
64 × 64 px · 106 frames · loops and one-shots · 5 colours
Open in the playground
Recipe : examples/lightning-spells.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset lightning-spells --out lightning-spells.json
npx -y pixelbolt@0.11.0 render lightning-spells.json --out lightning-spells
Lightning Strike
Lightning strike: bolt and flash.
one-shot, looped here
96 × 104 px · 12 frames · one-shot · 5 colours
Open in the playground
Recipe : examples/lightning-strike.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset lightning-strike --out lightning-strike.json
npx -y pixelbolt@0.11.0 render lightning-strike.json --out lightning-strike
Meteor
Meteor: moving emitters.
one-shot, looped here
64 × 64 px · 22 frames · one-shot · 8 colours
Open in the playground
Recipe : examples/meteor.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset meteor --out meteor.json
npx -y pixelbolt@0.11.0 render meteor.json --out meteor
Poison Spells
Poison spells: projectile, impact, area, buff.
projectile-0 · loop
impact · one-shot, looped here
area · one-shot, looped here
buff · loop
also: projectile-45, projectile-90, projectile-135, projectile-180, projectile-225, projectile-270, projectile-315.
64 × 64 px · 110 frames · loops and one-shots · 10 colours
Open in the playground
Recipe : examples/poison-spells.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset poison-spells --out poison-spells.json
npx -y pixelbolt@0.11.0 render poison-spells.json --out poison-spells
Shadow Spells
Shadow spells: projectile, impact, area, buff.
projectile-0 · loop
impact · one-shot, looped here
area · one-shot, looped here
buff · loop
also: projectile-45, projectile-90, projectile-135, projectile-180, projectile-225, projectile-270, projectile-315.
64 × 64 px · 105 frames · loops and one-shots · 6 colours
Open in the playground
Recipe : examples/shadow-spells.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset shadow-spells --out shadow-spells.json
npx -y pixelbolt@0.11.0 render shadow-spells.json --out shadow-spells
Shield
Shield bubble: boiling ring and halo.
loop
48 × 48 px · 12 frames · loop · 5 colours
Open in the playground
Recipe : examples/shield.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset shield --out shield.json
npx -y pixelbolt@0.11.0 render shield.json --out shield
Slash Hit
Slash hit: crescent and sparks.
one-shot, looped here
80 × 64 px · 9 frames · one-shot · 6 colours
Open in the playground
Recipe : examples/slash-hit.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset slash-hit --out slash-hit.json
npx -y pixelbolt@0.11.0 render slash-hit.json --out slash-hit
Swing Trail
Particles and effect shapes: swing.
one-shot, looped here
40 × 40 px · 7 frames · one-shot · 12 colours
Open in the playground
Recipe : examples/swing-trail.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset swing-trail --out swing-trail.json
npx -y pixelbolt@0.11.0 render swing-trail.json --out swing-trail
Vortex
Vortex: swirl and turbulence.
loop
64 × 64 px · 16 frames · loop · 7 colours
Open in the playground
Recipe : examples/vortex.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset vortex --out vortex.json
npx -y pixelbolt@0.11.0 render vortex.json --out vortex
Water
Cel water: geyser, whip, ring, dome, curl.
geyser · one-shot, looped here
whip · one-shot, looped here
ring · one-shot, looped here
dome · one-shot, looped here
also: curl.
64 × 68 px · 74 frames · one-shot · 5 colours
Open in the playground
Recipe : examples/water.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset water --out water.json
npx -y pixelbolt@0.11.0 render water.json --out water
Water Spells
Water spells: projectile, impact, area, buff.
projectile-0 · loop
impact · one-shot, looped here
area · one-shot, looped here
buff · loop
also: projectile-45, projectile-90, projectile-135, projectile-180, projectile-225, projectile-270, projectile-315.
64 × 64 px · 105 frames · loops and one-shots · 6 colours
Open in the playground
Recipe : examples/water-spells.fx.json
Export commands npx -y pixelbolt@0.11.0 compile --preset water-spells --out water-spells.json
npx -y pixelbolt@0.11.0 render water-spells.json --out water-spells