[
  {"id": "P0", "pilot": true, "kind": "sprite", "palette": 6, "background": "transparent",
   "files": [{"name": "mushroom.png", "type": "png", "w": 16, "h": 16}],
   "prompt": "Make me a 16x16 pixel-art mushroom icon for my game: a red cap with white spots on a pale stem, transparent background, at most 6 colours. Save it as mushroom.png in this folder."},
  {"id": "T01", "kind": "sprite", "palette": 8, "background": "transparent",
   "files": [{"name": "chest.png", "type": "png", "w": 32, "h": 32}],
   "prompt": "I need a 32x32 pixel-art treasure chest sprite for my game: a closed wooden chest with gold trim, on a transparent background, at most 8 colours. Save it as chest.png in this folder."},
  {"id": "T02", "kind": "sprite", "palette": 6, "background": "transparent",
   "files": [{"name": "potion.png", "type": "png", "w": 16, "h": 16}],
   "prompt": "Make me a 16x16 pixel-art health potion icon: a round glass bottle with red liquid and a cork, transparent background, no more than 6 colours. Save it as potion.png in this folder."},
  {"id": "T03", "kind": "sprite", "palette": 12, "background": "transparent",
   "files": [{"name": "knight.png", "type": "png", "w": 32, "h": 32}],
   "prompt": "Draw a 32x32 pixel-art knight character standing and facing the viewer, for a top-down RPG. Transparent background, at most 12 colours. Save it as knight.png in this folder."},
  {"id": "T04", "kind": "sprite", "palette": 6, "background": "transparent",
   "files": [{"name": "sword.png", "type": "png", "w": 16, "h": 16}],
   "prompt": "I want a 16x16 pixel-art sword icon for an inventory slot, pointing up and to the right, transparent background, at most 6 colours. Save it as sword.png in this folder."},
  {"id": "T05", "kind": "sprite", "palette": 10, "background": "transparent",
   "files": [{"name": "tree.png", "type": "png", "w": 48, "h": 48}],
   "prompt": "Make a 48x48 pixel-art oak tree for a top-down game map: a round leafy crown and a short trunk, transparent background, at most 10 colours. Save it as tree.png in this folder."},
  {"id": "T06", "kind": "anim", "palette": 6, "background": "transparent", "loop": true, "n": 6,
   "files": [{"name": "coin_sheet.png", "type": "sheet", "w": 16, "h": 16, "n": 6},
             {"name": "coin.gif", "type": "gif", "w": 16, "h": 16, "n": 6}],
   "prompt": "Make a spinning gold coin animation in pixel art: 16x16 pixels per frame, 6 frames, looping. Save the frames side by side as a sprite sheet coin_sheet.png (96x16) and also as a looping animated GIF coin.gif. Transparent background, at most 6 colours."},
  {"id": "T07", "kind": "anim", "palette": 8, "background": "transparent", "loop": true, "n": 8,
   "files": [{"name": "slime_sheet.png", "type": "sheet", "w": 32, "h": 32, "n": 8},
             {"name": "slime.gif", "type": "gif", "w": 32, "h": 32, "n": 8}],
   "prompt": "I need an idle animation for a green slime enemy in pixel art: 32x32 per frame, 8 frames, a gentle squash-and-stretch bounce that loops. Save it as a sprite sheet slime_sheet.png (256x32) and as a looping GIF slime.gif. Transparent background, at most 8 colours."},
  {"id": "T08", "kind": "anim", "palette": 12, "background": "transparent", "loop": true, "n": 6,
   "files": [{"name": "walk_sheet.png", "type": "sheet", "w": 32, "h": 32, "n": 6},
             {"name": "walk.gif", "type": "gif", "w": 32, "h": 32, "n": 6}],
   "prompt": "Make a side-view walk cycle for a small pixel-art adventurer: 32x32 per frame, 6 frames, looping. Save it as a sprite sheet walk_sheet.png (192x32) and as a looping GIF walk.gif. Transparent background, at most 12 colours."},
  {"id": "T09", "kind": "tile", "palette": 5, "background": "opaque", "seam": "wrap",
   "files": [{"name": "grass.png", "type": "png", "w": 16, "h": 16}],
   "prompt": "Make a seamless 16x16 pixel-art grass ground tile for a top-down game. It has to tile without visible seams when repeated. Fully opaque, at most 5 colours. Save it as grass.png in this folder."},
  {"id": "T10", "kind": "tile", "palette": 8, "background": "opaque", "seam": "set3x3",
   "files": [{"name": "path_tiles.png", "type": "png", "w": 48, "h": 48}],
   "prompt": "I need dirt-path tiles for a top-down game: a 3x3 set of 16x16 pixel-art tiles showing a dirt patch on grass (the four corners, the four edges and the centre), laid out in one 48x48 image, path_tiles.png. Fully opaque, at most 8 colours, and the pieces should join up seamlessly."},
  {"id": "T11", "kind": "effect", "palette": 8, "background": "transparent", "loop": true, "n": 8,
   "files": [{"name": "fire_sheet.png", "type": "sheet", "w": 32, "h": 32, "n": 8},
             {"name": "fire.gif", "type": "gif", "w": 32, "h": 32, "n": 8}],
   "prompt": "Make a looping campfire animation in pixel art for my game: flames over two crossed logs, 32x32 per frame, 8 frames, and it should loop smoothly. Save it as a sprite sheet fire_sheet.png (256x32) and as a looping GIF fire.gif. Transparent background, at most 8 colours."},
  {"id": "T12", "kind": "effect", "palette": 6, "background": "transparent", "loop": false, "n": 8,
   "files": [{"name": "smoke_sheet.png", "type": "sheet", "w": 32, "h": 32, "n": 8},
             {"name": "smoke.gif", "type": "gif", "w": 32, "h": 32, "n": 8}],
   "prompt": "I need a one-shot smoke puff effect in pixel art: 32x32 per frame, 8 frames, a puff that billows out and fades away. Save it as a sprite sheet smoke_sheet.png (256x32) and as an animated GIF smoke.gif. Transparent background, at most 6 colours."}
]
